Generic selectors
Exact matches only
Search in title
Search in content
Post Type Selectors

In a game, 45 marbles numbered 00 through 44 are placed in a box. A player draws 1 marble at random from the box. Without replacing the first marble, the player draws a second marble at random. If the numbers on both marbles drawn have a sum greater than 45 (that is, the sum of Marble 1 and Marble 2 exceeds 45), the player is a winner. If the first marble Martin draws is numbered 17, what is the probability that Martin will be a winner on the next draw?

1 Jul

In a game, 45 marbles numbered 00 through 44 are placed in a box. A player draws 1 marble at random from the box. Without replacing the first marble, the player draws a second marble at random. If the numbers on both marbles drawn have a sum greater than 45 (that is, the sum of Marble 1 and Marble 2 exceeds 45), the player is a winner. If the first marble Martin draws is numbered 17, what is the probability that Martin will be a winner on the next draw?

Test Prep Trademark Disclaimer

ACT® is a registered trademark of ACT, Inc., which is not affiliated with Lucid Prep and was not involved in the production of, and does not endorse, this product or services.

SAT® is a registered trademark of the College Board, which is not affiliated with Lucid Prep and was not involved in the production of, and does not endorse, this product or services.

The Armed Services Vocational Aptitude Battery (ASVAB®) is a registered trademark of the United States Military Entrance Processing Command , which is not affiliated with Lucid Prep.

Lucid Prep is an independent test preparation platform and is not endorsed by or connected with these organizations.